Whilst also recording my own sound i also looked up a lot from FreeSound.org, while anabeth wasn't a big fan of the idea i felt like it was perhaps one of the best options to get decent sound quickly, and thankfully you can select the audio quality in the search preferences.
I found that once the sound was part of the animatic i was a lot more drawn in, and the story was much more obvious with an audioscape in the background and quite frankly i felt more motivated to animative with it. Next time i would like to get the audio done quicker so that the goal is a little more obvious.
I also don't understand why others have such trouble with picking sound, its as simple as focusing on an object in the scene, what noise it would make, then add it at the right level, its like building a scene without any visuals but it can be as detailed as you'd like, similar to the Loic Burkhardt talk for Phantom boy at MAF. I particularly enjoy it and i hope to focus on it again at some point.
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