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Monday 9 March 2015

Titles 4: Moodboard

After getting some notes for things i wanted to look up, i looked them up. I found a range of concept art and some film screenshots and picked out the elements i liked.
I looked at treasure planet because i liked the design of the buildings and airships and thought it would work well for the airships and nobility in London. While also researching treasure planet i discovered their use of the 70:30 rule, a rule in which 70% of the design is traditional style while 30% is sci-fi.

I then looked at fallout for its use of both oldschool buildings held up with new technologies and materials for the natural history museum and St Pauls Cathedral, and also its use of the vault system, for its orderly yet oddly dingy and gross feel for the lower working levels of London.

Afterwards i looked at howls moving castle for the fact its a large moving structure however i fould its design and animation too cartoony, and i want my design to feel quite dark.

Finally i looked at Oblivion for its design of the wastelands. I liked oblivions designs because of its almost completely untouched look, with only hints of an old civilisation with ruins, a barren yet alive landscape. This is something i would like to carry over to my animation.

I am going to look more into the architectural styles for each of these individual references to understand the shapes of buildings.

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