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Tuesday 11 November 2014

The Classical Elements 1: Idea development

For our first studio brief; The Classical Elements, we have to develop a 20 second animation at 12 fps about one of the four elements; earth, water, wind or fire. so in order to determine which element i wanted to focus on (because using them all would be too much work) i decided to do a spider diagram.


  In the end i determined that i would focus on a character made of rock going on a journey to work and encountering other elements along the way and them in turn effecting him in different ways. I decided on rock because i thought as an element it isnt used much in the media, you have a lot of water and fire creatures but not many for wind and earth and i think the different states earth can be found in is very dynamic and would be a lot of fun to animate.

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