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Wednesday 13 April 2016

Responsive: Loopdeloop: 5 Glitching

Having already used a glitching effect on a previous animation i was quite confident i could create a visual glitch that would be simple to make and not too time consuming. After first animating the rigged character falling down the stairs, i then moved it to a separate comp in order to copy it easily. I then duplicated the comp and colourized it to appear bright green and bright red. I then shifted them from the original position slightly and used the wiggle command to add some randomisation. I then changed the opacity to 0, and made them reappear every time the triangle hits something. At this point i also made the whole comp bump slightly to make the hit seem even stronger.

And this is the final animation. Overall i am quite happy with it, the more i go back to it the more i wish i had done more, but this would most likely have only been added cheap effects to add some kind of VCR style to it, but i am happy with the result none the less.

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