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Thursday 21 May 2015

Titles 12: Re-Evaluating and Wire Framing


After burning out and having other problems at this point in the project, i realise i have taken on too much for myself once again, similarly to every other project i have done so far this year. This meant that i had to re-evaluate what i wanted to produce as an intro for Mortal Engines, and how i could make it easier for myself. 

The first part was to scrap rotoscoping London. Instead i stylised the segment to look like it was being seen through Shrikes eyes, a character that is augmented with high tech machinery, therefore i decided to render out the london shot only as vectors in order to give the feeling of early video games such as Asteroids or lunar Lander. Below is the image of the result, i am very happy with it.


I also decided to scrap the shot of Tom opening his eyes, and only go from the doorway of the natural history museum down the street, and have the credits roll here. I have yet to decide if i still want to rotoscope this segment or not, but time is running out so i am definitely leaning towards a different method at this point. I am considering making assets in photoshop and making a 3D street in after effects.

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